In the TBC Herbalism guide, we will tell you all about TBC Herbalism in the Burning Crusade. Outland is a paradise for herbalists who want to level up their profession and earn some money. Below we will list all the herbs from the new locations and herbalism teachers, as well as give useful tips for leveling. Herbalism is a sought-after gathering profession, despite the fact that herbs are only used in Alchemy. Alchemists brew consumable potions, elixirs, and flasks, so they require herbs almost every day. Outland alchemy recipes contain almost no fish, but much more herbs than in WoW Classic. The guide is relevant for version 2.5.3, but since TBC content will be released gradually, some merchants, tasks, factions and other objects may not be available.
1. Brief information about TBC Herbalism Guide
Herbalism allows you to extract the herb, which serves as the main ingredient for alchemy. Some Outland herbs give collectors additional effects. Herbalists can collect Firecaps faster, which serve as currency for the Sporeggar faction (this mechanic was present in the game in TBC and was removed with the release of the WoTLK expansion). In addition, herbalists complete story missions related to finding herbs faster.
To see nearby herbs on the minimap, you need to turn on tracking.
Outland and Eversong Woods contain herbs not found in WoW Classic. Also, some high-level herbs from Azeroth (for example, Dreamleaf ) are found in the starting locations of Outland.
Paired Professions
The best dual profession for TBC herbalism Guide is, of course, Alchemy.
You can also take Mining or Skinning as a second profession and focus solely on gathering resources. We recommend that you select skinning – this way you don’t have to constantly switch between Finding Herbs and Finding Minerals (these effects replace each other). If you still want to take herbalism and mining, install the TrackingSwitcher addon (it automatically switches the search every few seconds if the character is not fighting anyone).
Best TBC Herbalism Guide races and classes
The best herbalists are druids. They can harvest grass while in Travel Form. In TBC, druids can fly, which greatly simplifies the process of collecting resources, since they do not have to dismount in front of every tuft of grass.
The tauren have the Germination racial ability, which grants +15 damage to the Herbalism skill. In other words, tauren gain access to high-level herbs faster than other races.
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2. Differences between herbalism in TBC and herbalism in the current version of the game
The mechanics of herbalism in TBC Classic is slightly different from the actual mechanics. Below we list all the significant differences.
- In the current version of the game, a bunch of grass is available to all players for one minute after the first player who sees it takes their portion of the loot. This mechanic was introduced to the game with the release of the Mists of Pandaria expansion. In TBC, the loot goes to the first player, after which the grass immediately disappears.
- In Burning Crusade, collecting herbs requires a certain level of skill. There is always a chance of failure, even if your skill level is high enough. In the current version of the game, the skill level only affects the amount of loot.
- In the TBC Herbalism Guide, herbalists do not gain experience for collecting resources. In the current version of the game, the character gains a bit of experience for processing each tuft of grass. This mechanic was introduced to the game with the release of the Cataclysm expansion.
- In the current version of the game, characters can track objects of different types at the same time (grass, ore, fish, humanoids, and so on). In Burning Crusade, tracking effects are interchangeable.
Because Herbalism is a mining profession, like skinning and mining, it can be useful to any class that is going to use it as a source of income (selling the herbs found at the auction). Nevertheless, TBC herbalism Guide is of the greatest interest to alchemists, because. provides them with plenty of potion ingredients. While most of the herbs are intended for alchemists, some of them serve other purposes:
- Rogues will need [Swiftthistle] to make [Thistle Tea] . Previously, they also required [Fadeleaf] to create [Blinding Powder], however after patch 2.3.0 [Fadeleaf]ceased to be part of the recipe and the plant dropped significantly in price.
- Some plants are used for class quests, such as [Liferoot] for Warriors and [Earthroot] for Druids.
- Wildvine is used in leatherworking quests to learn recipes for crafting a Wild Leather set.
- Leatherworkers and tailors require a small amount of herbs to craft certain items.
- It is said that the new profession in Wrath of the Lich King – Inscription – will also depend on herbs.
Tools Required
Unlike miners and hunters, herbalists do not require special tools to harvest plants, however, to harvest a high-level plant [Bloodvine]the herbalist’s inventory should contain [Blood Scythe] (without it, these plants cannot be detected).
Find Herbs
Finding herbs is a skill obtained by learning Apprentice Herbalism. While it is active, uncollected plants are highlighted on the mini-map. In addition, a number of other harvested resources (which can be attributed to plants) are also highlighted, for example, [Glowcap] in Zangarmarsh. Find Herbs is a detection ability and therefore cannot work simultaneously with other similar abilities (such as Find Minerals or Hunters’ ability to track objects).
Herbalist’s bags
Herbalists can get themselves special bags that fit in standard bag slots (or bank slots). They can only store plants (as well as some other resources, such as [Mote of Life] ), but the capacity of such bags greatly exceeds the capacity of standard containers (24 slots versus 16-18). [Herb Pouch] with 12 slots can be purchased from some herbalist vendors, while the more advanced [Cenarion Herb Bag] is crafted by reputable tailors at Cenarion Circle; Of course, you do not have to look for tailors, because almost always bags for herbalists can be bought at the auction.
Skill Bonuses
- Tauren gains a 15-point bonus to their herbalism skill from the Cultivation racial trait. However, this bonus prevents tauren from practicing TBC Herbalism Guide unless they are trained in the profession.
- [Herbalist’s Gloves] adds +5 to herbalism.
- [Enchant Gloves – Herbalism] adds +2 to herbalism.
- [Enchant Gloves – Advanced Herbalism] adds +5 to herbalism.
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TBC Herbalism Guide in Outlands
In The Burning Crusade, herbalism has received a wider use, in addition, only in Outland the profession skill can be raised to a maximum value of 375. Trainers that increase the skill of herbalism to Master level are in Honor Hold (for the Alliance) and in Thrallmar (for the Horde). Both of them, Roelien in Honor Hold and Ruak Stronghor in Thrallmar, are on the first floor of the towers; in order to learn from them, you need to have a herbalism skill of at least 275.
Here are some new TBC herbalism Guide related features that appeared in TBC:
- or another player). Among these plants are found [Ancient Lichen], [Terocone], [Felweed] and even [Fel Lotus]. In addition, instead of plants, you may come across some gray items or, in rare cases, [Mote of Life], which are needed by crafters to create valuable items. To successfully use herbalism on a monster corpse, your profession skill must be at least five times the monster’s level, but harvesting plants from corpses does not level the skill.
- In Outland, herbalists have a small chance of finding valuable items when gathering herbs. Any plant can drop [Fel Lotus] and [Mote of Life], and [Ancient Lichen] will occasionally drop green rings and amulets as well.
- When collecting herbs (including from corpses), consumable items may come across, after eating which, you will receive a certain bonus for a while. One such item is [Fel Blossom].
- When collecting certain plants, herbalists automatically receive useful buffs. For example, [Dreaming Glory] increases health regeneration for a few minutes.
TBC Herbalism Guide Mistakes
- Sometimes grasses grow above the ground in different zones. Bugs with plants floating in the air are regularly fixed, and new ones are added regularly as well.
- A plant icon can be displayed on the mini-map when the plant is out of reach (e.g. underground).
- Sometimes, after collecting a plant, the character does not straighten up and continues to move around the world in a crooked pose without moving his legs.