There are titles that have a magnificent plot, good characters and gameplay that makes you fall in love, but whose ending is a real jug of cold water.
Has it ever happened to you that you are immersed in the latest video game that you bought, you are enjoying it to the fullest and, suddenly, at the end, you completely deflate and feel that it is not up to the rest of the work or that It impacts you so much that you can’t stop thinking about it looking for meaning.
Although it seems not, it is something as common in books, movies and comics as in video games, that the closure of the story has not managed to maintain the climax of its body or that it presented a plot twist that nobody expected to happen, either because it took us away from the atmosphere in which it managed to immerse us or because of the plot twist.
Next, we offer you a compilation with the games whose endings have gone down in history due to the shock they caused in the public.
Assassin’s Creed 2
Assassin’s Creed 2 will not only be remembered for a character as charismatic as Ezio Auditore, environments so immersive that they made you think you were really walking through Rome or Florence, or a story of overcoming family loss. There is one more reason: a somewhat strange fight with the final boss , Pope Rodrigo Borgia.
In the game we have access to a wide variety of weapons, but far from that, both characters decide to get rid of all of them and start a battle using only their fists. And it is still strange to see someone dressed in heavenly clothing and with a sloppy physique, move like a boxer through the ring. Getting into a fistfight with the Pope was unthinkable outside of the comedy genre.
Silent Hill 2
From the second installment of the Silent Hill franchise, we have a hard time choosing which is the strangest ending: it would be like choosing between mom and dad. But in the end, we went with the dog ending . Yes, after being scared throughout the game, it turns out that the outcome is the complete opposite of what we had previously experienced.
The truth is that it seems that the origin of all the evils of the protagonist James seems to be a dog that has handled the threads of his life like the Greek fates. The music, the dialogue and the way of presenting the ending is, simply incomprehensible, almost as much as the other alternative ending (of the four that exist), in which some aliens arrive to take the main character.
Limbo
It is a strange ending, depressing and beautiful at the same time and leaves unforgettable aftermath to all who have seen it. After having survived hundreds and hundreds of traps and dangers that tried to separate us from the objective of recovering our sister, it turns out that the end of the game is explained in the same start menu .
It turns out that the name of the game is not casual and shows where the whole plot really runs: limbo, nothingness, that place reserved for young people who die before being baptized according to Christian culture.
An ending that is impossible to forget and that shocks you because it is difficult to understand without thinking about it.
True Crime: Streets of LA
Here we played a police detective who had to solve a series of crimes and cases in the city. This title was released in 2003, when the sandbox genre had not yet reached its peak and was quite unknown among the public. But what surprised him the most was not the driving and shooting mechanics, but the story …
This work is, in principle, what it promised to be: a police game with action, shooting, frenzy… But approaching the end, suddenly, and when we were trying to solve a case in Chinatown, realism vanishes and far from dealing with criminals, we have to face kung fu zombies , ghosts and fantastic monsters.
Braid
Initially, this indie platform title told us about the adventures of Tim, a man with powers to control time who, for unknown reasons, is looking for a princess.
As we go along, the title gradually gets rid of that superficially innocent aspect and touches on deeper themes, until we reach the end.
The latest map has been constantly criticized for being seemingly ambiguous, with what appears to be a man rescuing his lover flipping 180 degrees and turning out to be a woman escaping from someone trying to trap her.
In fact, this level plays quite nicely with the music and game mechanics for that twist that no one would expect from such a title. Nothing is as it seemed to be .